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Shatter tool


vi_rus

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Yeah you fixed it -- as long as it renders like that. :) There are still a few splotches on the leg, but that's not a huge issue. I was referring more to the way I've done it with openvdb and / or houdini volumes. You can kind of use volumes in leiu of the cookie sop or booleans. http://fx-td.com/con...t.1.jpg With openvdb they have these things called Hermite grids which should create seamless cuts somehow, but they aren't in the release yet. Also: https://vimeo.com/54488860 Is using my setup.

Side note: The booleans in 3ds Max are really good (a bit buggy when I used them) and Rayfire uses them for everything but the voronoi, and it does an awesome job at making relatively clean geometry.

Edited by Solitude
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ouch...paid apprentice version. I understand your reasons, but I´ll pass. (for the record, I absolutely support paid commercial versions of tools, and I think most of them are even too cheap. I do not understand making people pay for non-commercial stuff).

I´m sure it´s a great tool though and undoubtly many people will get it so you can get back some of your effort.

Edited by Netvudu
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