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matemtika for vex

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Hi all, after a few time of c++ coding I try to learn vex. It's really cool and pretty easy, but I dont unerstand one thing:

for example I saw cmivfx vex tutorial and when they use vex to create some deformer - code is really easy, but mathematics...

However I learn it in uni - its really difficult to think this operations to deform and so on. Maybe it is some websites, where can be founded some ready examples?


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