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tenegger

zombie glue network! (i thought it was dead....)

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Help! I have followed some great advice from the bullet masterclass about how to create glue networks.....but they are cheating! An Attribute transfer colors the glue network and deletes it if it isn't black. However, if the falling piece falls out of the attribute transfer radius then the glue comes back to life and gets stuck. Can someone help me figure out how to tell it to die and stay dead? I think I should be able to tell it that if the color changes from black to something else then never again compute this piece of the network.....but I dont know exactly how - help would be greatly appreciated please.

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Nobody is cheating :) If you want your changes such as attribute transfers to be persistent make them inside a Solver SOP. That´s it.

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ok. thanks for the reply but I have zero experience with doing that inside a Solver SOP. can you point me to an example or explain in some detail - please?

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Take a look at CMIVFX.com, Embers and ashes. Like in the third chapter, the teacher is showing a lot of ways to breaks your glue network inside a sopsolver.

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