Doum 22 Posted April 19, 2013 Hey guys and girls! Anyone know how to get ride off this bounding box in the viewport. I need to hide it for a clean capture. Thanks Doum Share this post Link to post Share on other sites
malexander 403 Posted April 19, 2013 Switch the viewport shading mode to "Smooth Shaded" (from Smooth Wire Shader") and ensure Draw Hulls is off (right toolbar, looks like a bezier hull icon). DOPs can also add its own guide geometry, in which case you can toggle it off in the node adding the visualization, or import it into SOPs and do a Delete SOP with primitive = polygons and pattern set to "*". 1 Share this post Link to post Share on other sites
Doum 22 Posted April 23, 2013 Hey malexander, I tried changing the shading mode with draw hull off and it didn't worked. I think it come from DOPs, from my pyro node. I'll check if I can deactivate it there. The delete sop was deleting the simulation too with this pattern. Thanks for the help! Doum Share this post Link to post Share on other sites
dobin 32 Posted April 23, 2013 delete SOP with 'bbox' for the group? 2 Share this post Link to post Share on other sites
malexander 403 Posted April 23, 2013 You should be able to turn these off in the Smoke Object DOP's Guide options (Guides tab, Multi tab). Share this post Link to post Share on other sites
stooch 1 Posted August 26, 2013 no answers for this? i see this bounding box even on a cached sim, is there no way to just delete some group or something? i really dont want to see it for precomp Share this post Link to post Share on other sites
LukeLetellier 21 Posted April 27, 2016 It appears to have worked for me on H15. Be sure to go into your visualization settings in the Smoke Object & uncheck all the bounding box boxes. Share this post Link to post Share on other sites
Jesper Rahlff 114 Posted April 28, 2016 (edited) Under your smoke object/pyro node you have a tab called Guides. Go through the various tabs under there and untick the bound box display. what you are seeing is most likely your density bounding box, bit you can just untick the multi visualization box. I am not entirely sure, but I think there is a tickbox under the viewport preferences as well under visualizers. (press D in your viewport to open the preference). Anyhow I usually just tick it off on my pyro node. Edited April 28, 2016 by Jesper Rahlff Share this post Link to post Share on other sites
mbandeira 0 Posted August 23, 2019 On 4/23/2013 at 2:26 PM, dobin said: delete SOP with 'bbox' for the group? Tha't it! Thanks Share this post Link to post Share on other sites
smbell 2 Posted January 21 I'm still not able to remove the bounding box in 18.5.408. It goes away in the AutoDopNetwork when I uncheck the bounding box in the smoke object, but as soon as any field gets brought in with a dop i/o the bounding boxes are back. No way to remove them that I can find. Share this post Link to post Share on other sites