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LaidlawFX

Alembic Maya Visibility Import

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We have maya animations with visibility animated trying to figure out how to import that info from the maya abc export with the write visibility option on.

got this look up from the camera imports, not sure what to mod in order to get visibility out of a geo cache.

pwd().alembicGetCameraDict(ch("fileName"), "/renderCam/renderCamShape", ch("frame")/ch("fps")).get("focus")

Not familiar with the abc formatt that much.

Thanks

-Ben

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Did you ever figure this out?  I am wondering how to do it.

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Sometime back it started working magically in Houdini. I don't know when, lol. The alembic import has gotten dramatically better since I made that post. You can pull most attributes native-ly in Houdini from a regular alembic now. 

On the alembic sop if exported from Maya there is the Use Visibility toggle that worked.

Also all the information on the alembic sop is open sourced if you are feeling really adventurous.

https://github.com/alembic/alembic/tree/master/houdini/SOP_AlembicIn

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