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Roberto_R

Fire Mask Doesnt work properly...Please Help

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Hey Guys

I having a problem with the Pyro shader passes not work properly, especially the Fire mask. Attached is a simple scene of what I'm talking about and a exr fire of the render I'm working on. The fire mask (red) is a really random shape.

If anyone could i would really appreciate it

Thanks for looking at my post

odforce.hipnc

odforce.hipnc.tar.gz

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Guest tar

Try the latest build - there was a fix for fire masks in 12.5.435

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Try Houdini 12.5.436. It was a bug in the early versions of 12.5.

Cheers

Tony

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