Jump to content
Sign in to follow this  
jumper

making bricks from existing walls

Recommended Posts

Hey,

I am trying to make bricks from existing walls using the shatter tool on the model shelf. If I use the typical offset bricks the walls are not cut correctly. See uploaded hipfile. I simply plugged an offset brick pattern into the voronoifracture1 node - but I just get a bunch of squares - not the offset brick pattern... can offset bricks be achieved this way?

Thanks!

Stephen

Share this post


Link to post
Share on other sites

Hi there stephen ,

"See uploaded hipfile"

?

Share this post


Link to post
Share on other sites

Stephen

Well I was not able to make out what you are exactly after.

From your scene I figured you just want to shatter it.

Mangi

brick_v001a.hipnc

post-2848-0-06097400-1376930101_thumb.jp

Share this post


Link to post
Share on other sites

Hey Mangi,

Thanks for the example - but I don't think I was clear enough .... what I was trying to do is break the box up with the brick pattern - ie shatter a box with the brick pattern to make brick shaped pieces.

Thanks

Stephen

Share this post


Link to post
Share on other sites

okay ,

I guess you may mean a fracture ?

just in case here you are.

okay ,

I guess you may mean a fracture ?

just in case here you are.

brick_shatter.mov

brick shatter.hipnc

Edited by mangi

Share this post


Link to post
Share on other sites

I think I understand. You want the part of the wall that is enclosed by the box. That's a little tricky, but a forEach loop should do it. It's a little expensive, but it should work.

1 - build your wall in such a way that each brick is a different group. The way you have now with multiple copySOPs is a little messy

2 - create a forEach SOP

3 - wire the wall into the first input

4 - wire the box into the second input

5 - in the foreach sop cookie each brick by the box

6 - Bam.

Share this post


Link to post
Share on other sites

looping through each brick shouldn't be necessary. You can use the break sop, to boolean out the part of the wall you want ;)

You get a bunch of squares with the voronoi fracture sop, since your really just feeding it the points from the bricks. Voronoi won't give you what you want by itself. But you can always use it for some additional fracturing after creating the bricks.

VoronoiBricks.hip

Edited by substep

Share this post


Link to post
Share on other sites

Hey kleer001, thanks for the suggestion and Substep/Jorge - that was exactly what I wanted!

Cheers for all the help.

Thanks

Stephen

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×