naruzz 0 Posted October 2, 2013 Hi I'm working on personal project that have a shot with large wave and having trouble with it. I'm trying to make those kind a wave. and here is reference video. I have a basic set up for ocean from shelf tool but it's hard to figure out make that kind of huge wave. so How can I make that kind wave with ocean tool?? it would be grateful for any answer. Thank you Share this post Link to post Share on other sites
Solitude 151 Posted October 2, 2013 The ocean tools don't do breaking waves. You'll have to rig something yourself for it. There is an example file here: https://vimeo.com/54002693 that does a breaking wave. 1 Share this post Link to post Share on other sites
naruzz 0 Posted October 2, 2013 The ocean tools don't do breaking waves. You'll have to rig something yourself for it. There is an example file here: https://vimeo.com/54002693 that does a breaking wave. Thank you for the answer! I'll take a look at it! =) Share this post Link to post Share on other sites
lukeiamyourfather 191 Posted October 2, 2013 (edited) The ocean tools don't do breaking waves. You'll have to rig something yourself for it. There is an example file here: https://vimeo.com/54002693 that does a breaking wave. I was going to say check out the special features on Surf's Up but that's basically the same idea, and there's a scene file! Nice link. Edited October 2, 2013 by lukeiamyourfather Share this post Link to post Share on other sites
Solitude 151 Posted October 2, 2013 ^Ah yeah, I think there's even a Siggraph paper on that somewhere... http://library.imageworks.com/pdfs/imageworks-library-Surfs-Up-the-making-of-an-animated-documentary.pdf They don't go into a lot of detail on the rig setup, but briefly go over all the elements they used at least. Share this post Link to post Share on other sites
naruzz 0 Posted October 2, 2013 So this is basic idea of make a breaking waves... I still wonder how to make a white water though. I mean breaking waves make in SOP level not a DOP so I just wonder how to grab a top of the wave and emit particle. and Thank you all for the answer the question and the paper!!! :) Share this post Link to post Share on other sites
Solitude 151 Posted October 2, 2013 You can probably use a measure sop, and find the areas that have the most deformation. Emit particles from there. Otherwise there's probably a way based on the actual vop that's doing the deformation to pick up where that area is. 1 Share this post Link to post Share on other sites
naruzz 0 Posted October 3, 2013 You can probably use a measure sop, and find the areas that have the most deformation. Emit particles from there. Otherwise there's probably a way based on the actual vop that's doing the deformation to pick up where that area is. Oh i see ... I really appreciate for your answer!! :) Share this post Link to post Share on other sites