Jump to content
Sign in to follow this  
Ali Haider

Foam Particles on top of Ocean Surface

Recommended Posts

I wanted to generate Floating Foam particles on top of Ocean surface, any help would be highly appreciated.

Share this post


Link to post
Share on other sites

emitt and simulate those in a 2D-plane then aplly the ocean deformer afterwards. It should be enougth

Edited by Hudson

Share this post


Link to post
Share on other sites

If you are using the Ocean Deformer to create your ocean, you could use the cusp as the source to generate foam particles. If you are using FLIP then the whitewater tool should give you what you need.

Share this post


Link to post
Share on other sites

@Naeem

yeah for some particular shots I ve used white water over a flip sim , now for rest I am working with Ocean deformer and I need foam like in this video

..... i think this effect can be achieved by emitting particles from cusp values.. but i dont know how to do that.. :\

@hudson

Can you please elaborate some more points.

Another question .. how to export eigenvalues from ocean spectrum +ocean evaluate node.. if anyone have tried that with vopsop plz ... :\

Edited by Ali Rizvi

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×