Jump to content
Sign in to follow this  
hou_noob

cloth constraint input values

Recommended Posts

i have a simple example of a cloth being constraint to a torus.

 

i have to be doing something wrong because if i edit the remesh ( to make a high res mesh ) the constraints go crazy ( because the vertices are hardcoded - un-houdini like. ) i guess i am doing something wrong.. ?

 

in the file, try changing the remesh to .5 from 1 and see for yourself. 

 

cloth.hipnc

Share this post


Link to post
Share on other sites

there is plenty of procedural ways, you just specified exact point numbers for the constraints so houdini will always use points with those numbers regardless of the input geometry

 

you can however specify point group for constraints so then is up to you to keep that group procedurally updating with your geometry

 

one of the ways is to group points by bounding object (file included)

 

or you can use Grouptransfer SOP to transfer the group based on distance

or plenty of other ways including attribute transfers volume lookups, etc. endless possibilities

cloth_fix.hipnc

Edited by anim

Share this post


Link to post
Share on other sites

ah ! i got fooled when i did not see a pull down menu with group names like some other operators.

 

thanks for your help !

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×