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XJIOR_UA

Deforming packed geometry doesn't work in DOPS

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scaling of packed prims does not work in dops, try unpacking them in sopsolver or use ordinary bulletobjects, that works fine with sopsolver, I hope this functionality will be available soon with packed prims

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Thank you for your answer. I need to use packed objects, because i will be use a lot of them. They are very faster then ordinary bullet primitives. If i unpack them in SOP solver, RBD packed object node throws error about attribute NAME, because it use only 1_point object. Maybe exist another way to scale particles in this network?

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