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BGEO TO PRT

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Hey all

 

So quick question.

Has any body been able to convert bgeo to prt?

I've seen a couple PrtRop Driver nodes floating on the net but unfortunetly I cant seem to find a version for my Build of Houdini. Running Version 13.0.376 far as I understand its a VC11 build and the PrtRops i've found are VC9 builds.

Reason is I need to port particles to Max/Maya to render in Krakatoa,but need to make sure my Colour,Velocity and Position channels are intact.

Does anyone know if there's a script or anything that can convert bgeo to prt and were can I get my hands on it.

 

BTW I have no scripting knowledge

 

 

Thanks guys

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You could try going through the realflow particle format, I think it retained particle attributes. There should be Import/Export plugins for both apps.

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What is that and how do you do it?

 

You could try going through the realflow particle format, I think it retained particle attributes. There should be Import/Export plugins for both apps.

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Next Limit has an up to date plugin, although I'm unsure whether you can download it if you are not a customer.

There is an older opensource plugin from xionmark, but I don't know if it will compile any more: http://forums.odforce.net/topic/16111-realflow-houdini-12-sops-update/

 

Argh, first we lost emails to topreplying, and now the forums are slipping too. ;)

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