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khalid

Transformers Cubes

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Hi MightCouldb1

 

 

thanks for the .hip , its a nice try :), but in your setup its all about  Random events, not really like the reference. i thought it was not very hard to do but still can't and people here too.maybee finally its a hard thing to do with houdini.good challenge 

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You have to be more precise with the logic, what I have showed you and what koen posted will get you where you want to go.

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Here's my attempt:

 

4cNZKTf.gif

 

transformer_cube.hipnc

 

Things that need some love:

 

  • When the number of points gets low, the cubes start to move on angles; their movement should always be restricted to straight lines
  • I can't make the first frame be a clean rest state, it always has a few cubes shifted by a small amount. I'm sure its an easy fix, but I couldn't see it
  • Can you pass parameters to instance objects to be read by a material? I can colour the moving cubes if I use a copy, but couldn't work out a way with fast point instancing
  • Maybe tag a 'target' cube, so that all the cubes try and march themselves to a common goal

Anyway, hope it helps. :)

Edited by mestela
  • Like 6
  • Thanks 1

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Hello Friend

 

Niiice one matt , thats will really help to make a perfect Setup.Thanks

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