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H13 Cloudlight broken?

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It feels like the cloudlight node doesn't do anything in the rendering, but in the viewport only. I changed a lot of parameters in the Render View and it felt like it didn't affect the rendering at all, even though being at Volume Quality 1 and a decent sampling rate. Therfore I set the Cloudlight color to red...no effect, either.

 

Is there anything wrong in my scene or can anybody confirm the feature is not working at the moment (tried with 13.0.547, Windows7, VC11 built).

 

 

 

cloud_01d_nonC.hipnc

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I too have been bypassing the cloud-light node. Everything just looks blown out.

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Ok, it feels like I just forgot applying a cloud material onto my group. using that material, Cloudlight works.

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