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kdawg

Import Sop level animation to dops for packed primitives

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I am working on a destruction scene and have hit a dead end.I am using packed primitives for a chopper scene crashing into a building.I have almost completed

the prefracturing.However I am not able to get the sop level animation into dops.For normal rigid body dynamics it was as easy as checking on the ' use deforming geometry' tab.It seems there is a different approach for packed primitives.Could someone please provide a hip file to do the same.Thanks.

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