Jump to content
Sign in to follow this  

Houdini 7.0.161 edit sop bug

Recommended Posts

Hi everybody, If you are thinking about using Houdini 7.0.161, take care about a bug in SOPs, concretely in the edit sop.

That operator doesnt work well if you translate (move) the original geometry, the network dont propagate the translations, rotation or scale modifications to the edit sop.

Or vice versa, the operator doesnt take those kind of translations from the network.

If we create a box, aply a polyextrude sop for example, and then an edit sop, where we will do some editing to the geometry... for the time we want to change the position of the original box, the geometry will mess around, due to the edit sop dont apply that translations to the "edited" ones.

If someone dont understand my poor english, I will be happy to post some images for further explanation.

PS: hi dantea! ;)

Share this post

Link to post
Share on other sites

I have to say that edit sop doesnt have any bug, but it has an annoying feature that forces the user to click a button in the parameters of the sop to re-read the transformations in the initial geometric objet. But only in transformations across axis (movement), NOT in transformations around the axis or during the axis (scale).

That button is called. "Commit transform/Peak Changes", this basically makes the edit sop, re-read transformations across the axis in upper levels of the network.

If someone has a older version of houdini running, like 5.x or earlier versions of 6.x please test this, and let me know.

Thanks in advance, and I have to apologize because that not was really a bug.

PS: I think how annoying will be going throught all edit sops clicking on Commit transform/Peak Changes button.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this