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GTudela

Simple Cloud Test

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Wow... really cool. Is that with i3d?

Marc

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hi

i really like that B) very nice image, superb effect. i saw your post over at cgtalk too

any clues as to how you achieved it? a tutorial would be nice :P;)

regards

monsieurblack

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beautiful render.. love to see more..

how long were render times?

maybe even a file we can backward engineer? :)

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hey GTudela

enough man, uve had 5 days to keep ur secret. now hand over ur teapot, u wont want me and my pals to come bust a cap in ur ass :ph34r::angry: :bag: :ban: :afro:

aracid :blink:

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Platonic Solid SOP > Type: Utah Teapot. And if you don't have the platonic solid sop, you need a later build.

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hey hey edward,

thanks for the geom tip, :)

actually the geom is the least of my worries,

i ment the teapot scene, hoping he'd slip the clouds aswell B)

aracid :blink:

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Hi all! :D Im very happy with the complaints about my image, I cant show nothing by now cause that makes part of a wip. I hope to inscribe in the next SideFX challenge.

Cloudy scene ahead!

I hope after that I can post the entire scene for learning purposes.

Thanks a lot for your coments, and please excuse me if I take too much time to answer, women and 3D takes too much time in my life. :P , specially women. :rolleyes:

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So did you wrote your own Ray Marcher?? :D

13760[/snapback]

Well.. well.. I think you busted me :P , that effect was made in halo... no ray marching involved in this image. This one is more focused to still imagery, so no ray marching is needed. I used another approach in halo to fake the vol. lightning.

But, as its said in The Renderman Companion... "if you can cheat... do it" ;) so I decided to fake the the volumetric lighning crossing the clouds.

:lol:

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Well.. well.. I think you busted me :P , that effect was made in halo... no ray marching involved in this image.

13781[/snapback]

Ahhhh... the sheer joy of still images...<sigh>

... and the eternal thorn in every shader writer's side: "it looked *awesome!*.... and then they moved the camera....Anti-Ali-Who?!" ;)

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Ahhhh... the sheer joy of still images...<sigh>

... and the eternal thorn in every shader writer's side: "it looked *awesome!*.... and then they moved the camera....Anti-Ali-Who?!" ;)

13782[/snapback]

hahahahahahah :lol::P

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