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Gubkin

Procedurally glue nearby pieces into one piece

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Hello
I have a fractured geometry and I want to glue lets say every 3 nearby pieces into one to create more interesting pieces.
I also want to do that in a procedural way, so that I will be able to plug any fractured geometry and it would still work.
I don't have an example file because I have no idea how to approach this.. Any ideas? Thanks.

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Thank you edward for your reply. I saw the tutorial and then a few more looking for a simpler solution and I found out about clustering in the voronoi fracture node and that is how I did it.

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