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Suzdal

animated points stopping one at a time

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Hello all.

 

I have about 30 animated points swarming through my scene. I use a blendshape to get them all lined up in their final, resting position. However, the blendshape is applying this transform to all my points at the same time and I'd like them to come in just one at a time,sequentially. Any ideas on how I can achieve this?

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I would use chf() with an offset based on point number.

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