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Midway83

Voronoi fracture : Weird inside polygons

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Hello guys ! I'm always training myself in Voronoi fracture with Houdini. Now I have another problem ^^"

 

I have a mesh with a shell, and the Voronoi fracture understand that. But not with all pieces. I have weird inside mesh added in a few pieces and I don't know why :/

I tweak the random seed in Voronoi fracture points sop but I always have one or two piece with weird inside polygons :/

 

GE8YCN8.jpg

4mTRbTd.png

 

Thanks :P

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The thing is; when i uncheck "create inside surface", I don't have the bridges between my interior and exterior anymore. (Even if I had it in my original mesh).

vIeJ7KP.jpg ^^"
 

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before u Voronoi fracture the object .  U better facet the geo,and add the normall attribute.   then add a fuse node. and convert the geo to polygon.

 

If that can not help, U can also add a subdivide node before Voronoi fracture .

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