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Jimbo55

sand erupting

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Hi Guys,

  I am trying to emit sand and have it grow on the ground.  When I'm emiting sand for some reason the particles erupting from the top.  I am also trying to have a static object come through the emited sand after 200 frames. 

I've messed with the substeps but whats odd is that the more substups I have the more explosive the sim is.  Any thoughts would be apreciated.

research_Sand_on_Ground_v01.hip

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Yeah, I messed about with the grain solver stuff a while back and it's sometimes pretty erratic, hehe, like doing stuff like this... :D

 

 

But as the position based dynamics is likely to be a dominating part of Houdini DOP's for all kinds or soft body stuff in upcoming versions, it's good to mess around with it and see what works and what doesn't... 

Edited by Farmfield

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hahaha, man your video has the weirdest sound, scared me off my seat.

 

 

Adding it the clip seemed like the reasonable thing to do and you just proved I was correct. :D

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