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rayt

wire object fracture: how does it work

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Hi everyone, 

Im working on a project where I will need to build a lot of wires which will stretch and eventually snap, like pulling steel cables apart or tearing tendons. 

I am attempting to do this with the fracturing parameters in the wire object but it does not work. Does anybody have an example of being able to break a wire using the wire fracture? 

Or is it easier for me to just use the pre-cut wire and animate a glue constraint? 

Any help at all would be great. 

Thanks!

breaking_wire_RND.hip

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