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muzaffer

warship at stormy ocean

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I have done this project to learn flip integration and ocean surface. developed custom ocean foam and spray to get a bit more realism. configration is I7, start 8 gb ram and updated to 16  gb ram, to cash more particles but I was able to cache max 8 million particles with 16 gb ram.

if you have any comments please feel free

 

Thanks

 

Edited by azman
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Thank you Daniel,

 

I wish I could cache more frames for particles where ship interact with wavy ocean but is was keep crashing after particle numbers goes over 8 millions. 

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