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Jebbel

Adding mist to Ocean Evaluate Node

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Hi guys,

 

I'm relatively new to Houdini and I'm trying to find a fast and easy way to add mist to the already great off-the-shelf wave tank. I have found one video so far: 

 

He seems to be adding particles via POP over the surface and deleting geometry with the color attribute. Unfortunately no additional information is given.

Any houdini veterans out there that can reverse-engineer this system? Any help, information or examples is greatly appreciated :).

Edited by Jebbel

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That's interesting. I will give it a try and see if I can figure it out ;).

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Also, the guy answered you on youtube

yeah..great! saw that. I have the system working. Quite hard to get a nice looking result still. I'll keep working it.

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