creativeneon 0 Posted July 2, 2015 (edited) hi, i am stuck . :-) i was trying to displace the simple grid using point vop and paint. i was curious to find if we can add normals or mesh after we displace . as i have marked out in the pic. is there anyone who can show me the light. your help much appreciated. thanks Edited July 2, 2015 by creativeneon Share this post Link to post Share on other sites
Annon 79 Posted July 2, 2015 Put down a facetSOP afterwards and turn on post-compute normals. DOne. Share this post Link to post Share on other sites
creativeneon 0 Posted July 2, 2015 hi, thanks a lot christian for you comment. i added the facet it works perfectly . i wanted to add and modify the wall mesh with the normal . i think i get it . thanks for your support . vikas Share this post Link to post Share on other sites