borisb2 0 Posted July 22, 2015 Hi. As long as I let POP-grains fall onto something static they behave as expected. As soon as I am using a deforming mesh (anythign animated), the grains behave very bouncy - getting way too many velocities from the animation. Is that a typical thing with POP grains? when I lower the velocity blend in solver tab, it improves, but then the grains loose a lot of volume thanks for any help Share this post Link to post Share on other sites