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br1

separate closed and unclosed meshes

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Hey guys,

 

I need to separate in an object closed (watertight) meshes from other meshes which are opened.

Is there a easy way to do that in a foreach sop ?

 

Cheers

Bruno

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if you lay down a divide sop check -> remove shared edges. Open geo will will leave some geometry around the open edges, whereas closed geo will leave nothing. use a switch with `npoints(path)`==0 in the input.

 

>/\<

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Guest mantragora

Write in Textport:

exhelp isclosed

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