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mudbox ptex to Houdini

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I'm trying to get to grips with using PTEX from mudbox to Houdini, I've exported my paint layer and used a mantra shader builder with a texture node to render out the result below but as you can see it doesn't work. Could anyone help please.

 

 

OBuZDCT.png

 

wp1J9HD.png

 

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If I remember correctly Ptex in Houdini requires quads, not triangles, although this could have changed since version 12... Maybe worth a try !

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