Jump to content
Sign in to follow this  

Hard Constraint at some tetrahedrons in FEM Simulation

Recommended Posts

Hey guys


Im trying to create a hard constraint in some points of a tetrahedralize geometry, and I apply that


s@constraint_name = "hard";

s@constraint_type = "position";


how can I do to stick the ground pieces in my FEM simulation and make the shape behave like soft rubber or iron.




Share this post

Link to post
Share on other sites

The pintoanimation int attribute will allow you to pick which points are effected by the, I believe, targetP vec3 attribute, the documentation will give you all the proper names and types.  You may need to turn up targetStiffness, but you can do that through the parm on the solid object.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this