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jkunz07

openGL attribute documentation

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I know of a few detail attributes that affect how geometry is drawn in the viewport.

 

'gl_showallpoints'

'gl_lit'

 

Does anybody know if these are documented anywhere or if there is a list of all of them somewhere (maybe in $HFS ?)

 

Thanks!  :)

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Does the first one work? I tried it as an int detail attribute, but got no change in the viewport. I think Mark said it before that gl_lit is the only one.

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