Jump to content
Sign in to follow this  
Osred

Rendering Cross Sections (Volumes)

Recommended Posts

I haven't tried it but perhaps you can use an orthographic camera, and render the several passes with different Near/Far camera settings?  (ie, slice it with narrow Near/Far interval)

Share this post


Link to post
Share on other sites

Maybe you could render your animation with a Deep Camera Map (in your mantra settings), then use Nuke to clip your deep animation and separate them into the requested picture files.

I did a quick test and you can use an image to clip your deep files in Z (within Nuke), works well with volumes.

Share this post


Link to post
Share on other sites

you can do it in the shader, just multiply your fields by a mask to reveal the slice you want.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×