Jump to content

Refining particle motion to be more smooth and less chaotic

Recommended Posts

Hey everyone,


I'm trying to create a tightly packed nest of ramen-like wires, but I'm having trouble getting the wire shape down.  I'm using a vop sop in pop to add turbulence to the main particle velocity, but the particle movement is too random.  I'd like the particle path to be more wavy and swirly.  I've attached a picture and a reference, as well as a hip.









Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now