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Adam Ferestad

Using Hide When to target parms that are inside of a multiparm block

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I am trying to set up some contextualization on a digital asset where I have surface features like doors and windows that are able to be added through a multiparm that are on buildings added by a multiparm.  Yay nested multiparms.  I got all of the referencing working for the most part (still have one experiment that I am trying to get working right, but that is for another day).  Right now I am trying to make it so my controls for each asset type are contextualized based on what the asset is, rather than always being visible.  I am attaching an image of my setup and the conditional that isn't working.  Basically, I want to hide the door controls when window is selected and visa versa.

multiparmQuestion.png

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Figured it out.  Instead of { addonType#_# !=0 }, it needs to be { addonType#_# 0 } and {addonType#_# 1 } for my windows and doors.

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How did you come to that syntax?

I don't see it in the docs,
and also if I type in { type# 0 }, if I click "Accept" and reopen Type Properties after that, it has changed to { type# == 0 } automatically.
Of course I would also like to have it such: { type# != 1 }

Please help,
Many thanks

help multiparm.hiplc

 

 

 

Screenshot 2021-11-29 at 13.42.20.png

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Oh, I missed something,

I need to name the menu, and use that

{ type# != colorramp }

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