Jump to content
Sign in to follow this  
RonaldAZ

Individual RBD objects from copy sop

Recommended Posts

Hi guys!

I have a copy sop with 25 cubes copied onto it and I would like to simulate the cubes falling, but right now the cubes do not fall individually, 

how would I go about setting up my dopnet so that the cubes can become individual rbd objects instead of a single rbd object?

Thanks!

Share this post


Link to post
Share on other sites

packed rbd would be the easiest way.

on the copy sop enable 'pack geometry before copying' on the stamp tab, then you can feed that to a rigid body sim.

 

box_copy_rbd.hip

 

 

  • Like 1

Share this post


Link to post
Share on other sites

Hi,

You need to tick the checkbox "pack geometry before copying ". This will allow you to create pack object which will allow you to have them falling individually.

Then, in the dopnet, you'll need a "rbd packed object" instead of the normal rbd object. This will recognize the boxes as individual object and make them falling independently of each other.

Here is a scene file which show you the process.

demo_packed_grid.hip

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×