HGBarca 0 Posted August 3, 2016 Hi Alican, I've also a problem to render this. I attached a material (mantra surface) to the knitting obj. And switched on 'use point color'. in 'attribvop11' in map i put the correct path to the texture. But this is the result. What am i doing wrong? Share this post Link to post Share on other sites
habakuk 5 Posted September 19, 2016 (edited) hi, Is the download link broken or is it just me? thanks! EDIT: sorry, it was me. all good! Edited September 19, 2016 by habakuk Share this post Link to post Share on other sites
KindLau 0 Posted October 26, 2016 Awesome, thanks for sharing! Share this post Link to post Share on other sites
Takuteigen 0 Posted November 6, 2016 Thanks for sharing. Share this post Link to post Share on other sites
fortysix 4 Posted May 11, 2017 (edited) hey guys. I know this is old. but i can't get it done with another input geometry. even a simple sphere is not working. i don't get it that there have to be 2 input geometries with (different?) uv maps either. can someone explain the example to me, how it would work with a simple sphere? do the polygons really need to be squared? and how do i do that within maya? //edit. i found the solution. it's mandatory to model the object it very nicely, try to avoid any points, where more (or less) than 4 polygons are shared (so no remeshing!). and then within mayas bonus tools theres a nice UV auto-unwrapper. check uniform faces/proportional scale, to get squared UVs. Edited May 12, 2017 by fortysix Share this post Link to post Share on other sites
alican 70 Posted May 17, 2017 Hi fortysix, the hip file is just a prototype that works with the embedded model. If you want to use it with another model there is bit of prep work to be done. There is a nice example Alexander Weide did by using this hip file but yeah its not a plug your model and thats it type of solution. You need to dig it in a little bit unfortunately. Also some parts might have been over complicated than it should... Share this post Link to post Share on other sites
stream 0 Posted July 31, 2017 where can I get the cloth model? Share this post Link to post Share on other sites
Sooraj 0 Posted November 24, 2017 Thanks for sharing. Share this post Link to post Share on other sites
keithbandles1 0 Posted January 18, 2018 amazing work Share this post Link to post Share on other sites
nemsi 7 Posted January 18, 2018 Hi, thank you for the submission!! I can't find the "ClothBPointOrder.obj" Nems Share this post Link to post Share on other sites
BaiLong 0 Posted February 8, 2018 Maybe it's me, but I can't get it to work... The files "ClothB.obj" and "ClothBPointOrder.obj" are missing for me, so I can't even get past the first node for some reason. Could anyone upload those files? Thanks, --Markus Share this post Link to post Share on other sites
ZengRobin 0 Posted July 25, 2018 thank you for sharing. Share this post Link to post Share on other sites
ZengRobin 0 Posted July 25, 2018 Would you ask some questions? How to render the cloth making of a lots of curvers? Thank you very much. Share this post Link to post Share on other sites