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Real life lava simulation

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Hey Everybody, Im currently trying to create a lava simulation in real world scale. Im struggling with the surface as well with the simulation.

Here are some of the issues that im facing:

A surface that is very rough and there are some planes floating in the air

Once the partials are hitting the ground it looks like it is loses density.


If somebody could give me a direction or advice it would be much appreciated. 


Edited by X0RD

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On 9-6-2016 at 7:11 PM, lukeiamyourfather said:

It looks to me like it needs higher resolution (smaller particle separation).

Thanks for your tip. Im going to try it out

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