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sekow

mantra -H network rendering

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Hey 

when I try to use the -H variable to do some rendering on the network, I cant get any textures to work.
Its seems that the paths are not resolved properly. All in $HIP context btw.
when using an env light for instance I get a redish color on all buckets, instead of the hdr I used.

any ideas to what Ive to seup to make it work?

thanls

Edited by sekow

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that link was helpful. guess I need to setup my network to work with UNC paths.

thank you!

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