opus2761 0 Posted August 18, 2016 (edited) Hi, I created this geometric pattern, where the iteration number of polyextrude is related to the value of Cd. But how can i animate this so that the primitive will start extruding as the Cd value changes? I looked at some examples of lookup Chop but still didn't figure it out. Does anyone know how to achieve this? Here is my ultimate goal : For polyextrude iterates 1 time ($CR 0.25-0.5) : Total frames of extruding: 14 F1 -F14 For polyextrude iterates 2 time ($CR 0.51-0.75) : Total frames of extruding: 28 F1-f14 (1st iteration) F15-F28 (2nd iteration) For polyextrude iterates 3 time ($CR 0.76-1.00) : Total frames of extruding: 42 F1-f14 (1st iteration) F15-F28 (2nd iteration) F29-F42(3rd iteration) I hope this makes sense.... Thanks for looking at this post. I've also attached the scene file and I really appreciate your help! yc setDriven.hiplc Edited August 18, 2016 by opus2761 Share this post Link to post Share on other sites
MirrorSword 13 Posted August 19, 2016 Hi, yc I took a pass at trying to do what I think you are talking about. Let me know if you have any questions about it. setDriven.hiplc Share this post Link to post Share on other sites
opus2761 0 Posted August 19, 2016 Hi!! This is exactly what I want! Thank you so much for taking your time responding. It made my day! yc Share this post Link to post Share on other sites
MirrorSword 13 Posted August 20, 2016 Cool, glad I could help. Share this post Link to post Share on other sites