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Maya, houdini engine, scatter .ass arnold

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Hi, I'm facing a pipeline issue:


I'd like to scatter dozens of object in maya using the houdini engine. It's working fine if I scatter a simple object like a torus. BUT in order to keep my scene light I would like to scatter arnold .ass file. But houdini engine doesn't recognize ass files.

Do you know how i could avoid that, or maybe use Htoa..


The point is to be able to scatter and control a huge amount of object without getting a heavy scene




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