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squardis

shadow catcher mantra (no composit)

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I have searched for along time now,

Im trying to search for a way to render a shadow without any compositing applied and see the Lighting geometry of my hdri in the background.

Is that possible? like arnold / vray etc.

thnx

example scene: sphere object / hdri / grid as shadow

 

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what about Shadow Matte material preset and enable rendering the background image? doesn't that doing what you want?

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Well, the background image is a HDRI so it looks weird to see the full latlong image.

Render light geometry on the enviroment does what i need but it makes the shadow matte material black.

The shadow matte seems to work in alpha but in de RGB i get a black grid

With background image turned on you also cant orbit around like in the enviroment light

shadow matte.jpg

shadow matte.hip

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26 minutes ago, carlo_c said:

I replied to a very similar question before, here's the topic: 

Thanks Carlo,

But I think thats not the good way to go. (I think)

If you need to match the shadows / with a backplate you would like to be interactive and see the changes directly. rendering out render passes is a second task.

So there isnt any way to do in mantra like Vray or Arnold can?

 

 

 

match lighting shadows.jpg

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