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suchandra

crowd walk to stand transaction problem

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Hi,

I am doing simple crowd simulation test...The problem I am facing is, when I change condition of agents from walking to stand animation..it stops in single frame in jerk not smoothly..what I am trying to do is a smooth transition from walk to stand..I tried to stop agents on 2 conditions one is time base and another is target point position near to him...

 

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Are you setting the @state directly? If so, that would be the cause. Instead you need to use a CrowdTrigger into a CrowdTransition with slower durations for a slower change.

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