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Mantra Glowing points and fake DOF, fake Light emitting

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20 minutes ago, simonfarussell said:

I was wondering if anyone could help. I'm trying to get Thomas' shaders in the Additive.gal file to work. I've attached my scene.

I've added the shop material to the geometry, put it in Raytracing in Mantra and turned off Stochastic Transparency. I'm sure I'm missing something obvious. Any pointers would help.



Addative Rendering.hiplc

Add a color attribute to your curves.


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Thanks to everyone on this thread - it's been really, really helpful!

Did anybody figure out why the fastglow shops dont show up in reflections? And, if anyone figured out how to do it?



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