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ParticleSkull

Bake Texture - Render Wrong Square

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Hey guys, everytime I try to bake this texture I got the next square rendered.

It's weird 'cos i have been rendering a lot of textures from this file and that started today only. 

Did anyone had this problem already? 

yL53ERW.jpg

Thank's
Alvaro

Edited by ParticleSkull

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I got it, the problem is with that tip, on the right top corner, gettin' out of the frame.
I just had to put it back inside the left frame (using an Edit UVW) and render it again.

When the 2 frames have something inside, it looks like Houdini renders both and save them on the same file. I noticed this observing the image thumbnail on it's folder. 

SirwP8Y.jpg

/Alvaro

Edited by ParticleSkull

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