Jump to content
Sign in to follow this  
jackassol

OFFSET SCATTER POINTS

Recommended Posts

Hallo,

i am scattering points on a surface of a tube to clone cubes on it.  

Does anyone know how to offset the scatter point position more to the inside of the Tube?

Thx guys! 

Share this post


Link to post
Share on other sites

You can drop an Attribute Wrangle before the scatter sop and enter:

@P += @N * chf("shift");

Then press the 'Create spare parameters...' button to the right of the VEX code box which will create a slider for you to control the offset. Negative values will push it inward.

tubeShift.hip

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×