spectronaut 2 Posted January 5, 2017 I have a bunch of hexoganol primitives. Each hexagon has a spine(curve) that I want to sweep the hexagon along. Each spine shares the same primnum as its associated hexagon. What is the best way to do this? What I've been playing with is a ForEach Loop that sweeps each hexprim along each spine.... but my results are confusing and bad. hexRox2.hip Share this post Link to post Share on other sites
Atom 1,440 Posted January 5, 2017 Check out the Houdini Streamers Effect tutorial. https://www.sidefx.com/tutorials/houdini-streamers-effect/ Share this post Link to post Share on other sites
spectronaut 2 Posted January 5, 2017 1 hour ago, Atom said: Check out the Houdini Streamers Effect tutorial. https://www.sidefx.com/tutorials/houdini-streamers-effect/ Yep. Exactly what I needed. Thank you, Atom. I'm a newb, so pardon my newbness. Could this method be achieved in a foreach subnet? Why would it be different? Share this post Link to post Share on other sites
Sepu 258 Posted January 5, 2017 Yes you could the same in the foreach subnet Share this post Link to post Share on other sites
spectronaut 2 Posted January 6, 2017 Thanks for the help duders. 2 Share this post Link to post Share on other sites