Arthur Ivanov 1 Posted January 27, 2017 Hello Guys, I have some issue with @orient values for particles on POP context after plugging POP torque / POP spin.When I plug one of this nodes my copied geo on particles start look like on ex_v01 gifBefore sim I randomize v@N for random look instanced geo after coping to points.When I bypass POP drag / torque all look fine randomized, because I think use Normal for adjust orientation, on randome direction gif you can see it.How I can randomize orientation value at the beginning of simulation particles?Thanks advance! Share this post Link to post Share on other sites
Navneet Arora 14 Posted February 6, 2017 you can create an orient attrib and apply attribute randomize (orient rand) and feed it to dop , or you can post deform your orient attrib after sim. Share this post Link to post Share on other sites