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PeppersGhost

how to advect RBD object by pyro sim

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hi, everyone.

I'm student in japan.

I'm sorry.I use only bad english.

btw, I reseached to move RBDobjects by pyro sim.

I use POP Advect By Volume. but, it's not going well.

Where are I going wrong this way.

if you know a different good way.

Let me know. Please. 

 

test_RBD_moving.hiplc

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Don't think it's a good idea to mix different sim together, but you can try this approach.

rbd_pyro.hipnc

rbd_pyro_gif.gif

Edited by fencer

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Thank you so much Mr.fencer.

I will try this one soon.

Why did you think not good to mix different sim together?? 

if you have other way that don't use mix sim, Do you know recommended way to move RBD objects by Pyro??

Edited by PeppersGhost

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38 minutes ago, PeppersGhost said:

Thank you so much Mr.fencer.

I will try this one soon.

Why did you think not good to mix different sim together?? 

if you have other way that don't use mix sim, Do you know recommended way to move RBD objects by Pyro??

Usually in production you do one sim first, that using first sim cache data do second.

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