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Wrong Volume Visualization

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Hi to all,

i was preparing my source for a pyro simulation and i incurred in a weird artifact

As you can see in the images i uploaded in the edge of the geo there is this weird blur, the problem is that even if i turn up the density or the division size i get this, it occours also in the pyro sims making everything look srange

It couldn't be neither my video card drivers or houdini, i already tried reinstalling it without obtaining anything

Any advice? I leave you the scene file

Thanks in advance

hou_problem_1.JPG

hou_problem_2.JPG

Volume_Vis_Problem.hipnc

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That is just the way the viewport looks. It's not a hardware issue it is the limitation of the current viewport code which is in Houdini.

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Yes but in the previous version everything was looking more sharp, now i've gor this, so can i solve this maybe from the viewport preferences or i must live with that?

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9 minutes ago, Atom said:

That is just the way the viewport looks. It's not a hardware issue it is the limitation of the current viewport code which is in Houdini.

 

 

 

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4 minutes ago, kishenpj said:

Display settings (press D, while on the viewport) > Effects > Turn on HDR Rendering. Cheers!

Do you mean HDR reflections?

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