callandekeijzer 0 Posted May 2, 2017 I'm trying to add this geometry to the primitives of an object, in this instance a cube. I'm quite lost and have no idea how to continue, any suggestions? Also, is there a way to have a rectangle spawn from the corners of the grid towards the center, whilst following the height of the surface? VFX1.hipnc Share this post Link to post Share on other sites
galagast 138 Posted May 3, 2017 Hi, I played around with your file a bit. I'm not entirely sure if I hit some of your questions. Here's the result: In the attached hipfile, I colored the ones that I added to green. There are also quite a few wrangle nodes in there, but the codes are just 1 or 2 lines, hopefully it does not look too complicated. VFX1_jlim.hipnc - H16.0.557 1 Share this post Link to post Share on other sites
callandekeijzer 0 Posted May 3, 2017 Thanks this helps a lot! Share this post Link to post Share on other sites