Irvn 35 Posted May 21, 2017 I want to share a little tool I made for grooming feathers. Its a set of 6 nodes, one base node and 5 modifiers. Super easy to use. Just connect them and.. there you go - you got yourself a pretty little feather. You can layer modifiers as many as you want. Any feedback is super appreciated. https://www.dropbox.com/sh/8v05sgdlo5erh0b/AADSfadqkxgPOBVeaGr2O49Oa?dl=0 26 3 Share this post Link to post Share on other sites
fencer 200 Posted May 21, 2017 (edited) That's I wanna to call the first post! Thank for sharing, very nice tool, feather looks really realistic. Edited May 21, 2017 by fencer Share this post Link to post Share on other sites
Irvn 35 Posted May 21, 2017 18 minutes ago, fencer said: That's I wanna to call the first post! Thank for sharing, very nice tool, feather looks really realistic. Thx man Share this post Link to post Share on other sites
moedeldiho 21 Posted May 21, 2017 Very very nice!!!! Thanks so much for sharing! Cheers, Mo 1 Share this post Link to post Share on other sites
Sepu 259 Posted May 21, 2017 Awesome! Thank you for sharing! 1 Share this post Link to post Share on other sites
Farmfield 330 Posted May 21, 2017 Wow, just wow. A much appreciated share. Are the assets open so we can see how you set this up? Share this post Link to post Share on other sites
Irvn 35 Posted May 21, 2017 15 minutes ago, Farmfield said: Wow, just wow. A much appreciated share. Are the assets open so we can see how you set this up? Yes, everything is open. You can tweak it, or whatever you want 1 Share this post Link to post Share on other sites
Farmfield 330 Posted May 21, 2017 9 minutes ago, Irvn said: Yes, everything is open. You can tweak it, or whatever you want I'm only after your secrets, or rather your non-secrets, hehe... So that makes it an even better share. Greatly appreciated. 2 Share this post Link to post Share on other sites
derjcmp 26 Posted May 21, 2017 Insane share! Thank you for posting this! 3 Share this post Link to post Share on other sites
adrianr 46 Posted May 21, 2017 Not much more to say than wow, thank you, and really great work. Share this post Link to post Share on other sites
dbukovec 22 Posted May 21, 2017 Incredible work man! Thanks a lot for sharing! Share this post Link to post Share on other sites
Noobini 732 Posted May 21, 2017 Thankyou very much...Sergey. I plucked up the courage to play with this...but couldn't see the quill...so had to do a merge.... Then I thought if I want to see the actual feathers...I have to use a polywire..but couldn't figure out how to make use of the 'tapering' diameter of the feathers... 01) Even tho I can't see the actual geo of the feathers (can see the splines in viewport)..it renders fine...still trying to understand how that works... 02) the quill won't render without a merge, still trying to figure out how it works for the feathers and not quill... Have I setup this right ? Share this post Link to post Share on other sites
nutcracker 0 Posted May 22, 2017 really great work! Share this post Link to post Share on other sites
king4444 0 Posted May 22, 2017 Thanks a lot for sharing! Share this post Link to post Share on other sites
clastac 0 Posted May 22, 2017 Great work, thanks for sharing! Share this post Link to post Share on other sites
LaszloFX 15 Posted May 22, 2017 Awesome stuff! Thank you for the share! Share this post Link to post Share on other sites
dlekanis 0 Posted May 22, 2017 Looks awesome, thank you! Share this post Link to post Share on other sites
Irvn 35 Posted May 22, 2017 8 hours ago, Noobini said: Thankyou very much...Sergey. I plucked up the courage to play with this...but couldn't see the quill...so had to do a merge.... Then I thought if I want to see the actual feathers...I have to use a polywire..but couldn't figure out how to make use of the 'tapering' diameter of the feathers... 01) Even tho I can't see the actual geo of the feathers (can see the splines in viewport)..it renders fine...still trying to understand how that works... 02) the quill won't render without a merge, still trying to figure out how it works for the feathers and not quill... Have I setup this right ? You setup this absolutely right. And also you can use multiple bends, multiple clumps, multiple turbulences. You can layer things easily. First of all, strands and quill are different outputs. It was an intentional choice and if you want to render them together, yep you have to merge them first. Secondly, to see strands in viewport you need to change some parameters on scene level. 3 1 Share this post Link to post Share on other sites
ZeitG 1 Posted May 22, 2017 Hi. Thank you for sharing. I did not download them that is why I have a question. Is this tool only for a single feather? I mean, can I draw for example multiple curves and make a feathers from them? In this case better to create a subnets and share them in one file, imho. Share this post Link to post Share on other sites